The reason why it's a problem is mostly due to the lack of alpha-to-coverage in foliage and other semi-transparent textures. The old forward renderer from Skyrim, Fallout 3 and NV is able to deal with semi-transparent textures more cleanly thanks to true alpha blending being supported without a substantial performance hit. Early impressions of Fallout 4’s prototype VR version, demo’d as it was just after Bethesda’s E3 event earlier today, has so far been mixed. By the time Scorpio arrives Oculus Rift will Fallout 4, the legendary post-apocalyptic adventure from Bethesda Game Studios and winner of more than 200 ‘Best Of’ awards, including the DICE and BAFTA Game of the Year, comes in its entirety to VR. Recent Reviews: Mixed (56) All Reviews: Mixed (4,733) Release Date: Dec 11, 2017 Developer: Bethesda Game Studios Publisher: Bethesda Softworks No, not at all. Vive works with Rift games. The same can't be true for Fallout 4 and the other way around. The controls are screwed as fuck. And if you think VR will fail if the Rift fails has to be one of the most naive statements ever at this point. Rift is over 1/2 the PC VR user base. Grab a clue.
Oculus RIFT S vs Oculus RIFT vs HTC VIVE——Quest在哪? ,【画面对比】Oculus Quest vs Oculus Rift S vs Oculus Go,Boneworks - 基于物理的战斗玩法,【画面对比 Quest Link串流画质】QUEST 2 vs RIFT S vs QUEST 1【RIFT S一脸懵逼】,【官方中文教程】Oculus Quest 首次激活 与 使用【机翻
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fallout 4 vr oculus rift s